Define new static type Utilities.Display
# Turn display off by calling WindowsAPI. # SendMessage(HWND_BROADCAST,WM_SYSCOMMAND, SC_MONITORPOWER, POWER_OFF) # HWND_BROADCAST 0xffff # WM_SYSCOMMAND 0x0112 # SC_MONITORPOWER 0xf170 # POWER_OFF 0x0002 Add-Type -TypeDefinition ' using System; using System.Runtime.InteropServices; namespace Utilities { public static class Display { [DllImport("user32.dll", CharSet = CharSet.Auto)] private static extern IntPtr SendMessage( IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam ); public static void PowerOff () { SendMessage( (IntPtr)0xffff, // HWND_BROADCAST 0x0112, // WM_SYSCOMMAND (IntPtr)0xf170, // SC_MONITORPOWER (IntPtr)0x0002 // POWER_OFF ); } } } '
Run
[Utilities.Display]::PowerOff()
or via func
function Switch-DisplayOff
{
[Utilities.Display]::PowerOff()
}
©2013 Jakub Jareš